However, unlike Super Smash Bros, there are no items, you cannot grab ledges, and shields and grabs are replaced with a parry system that rewards proper timing by stunning opponents and granting temporary invulnerability. ![]() ![]() Like Super Smash Bros, Rivals of Aether is a Platform Fighter where the goal is not to deplete your opponent's health, but rather to force them off the stage by knocking them progressively further away or simply blocking attempts at recovering. Developed by Dan Fornace, the game takes place on the planet Aether, where four warring civilizations themed after the classical elements of fire, water, earth, and air use the powers of their respective elements to do battle. ![]() Rivals of Aether is an Indie Fighting Game heavily inspired by Nintendo's Platform Fighter franchise Super Smash Bros.
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